Roadmap

Mint, then the city lights up

The Genesis mint comes first. 48 hours after it sells out, VEND and the world open together. Phases can overlap; we'll update this page as each one moves.

DoneIn progressNextLater
0
In progress

Phase 0 · Foundations

Lock the core loop, art direction, economy rules and technical plan.

  • Full project blueprint and game design
  • Original art direction: 2D isometric cartoon city
  • Economy design: 1B VEND burned to place, non-redeemable City Credits
  • Pick the chain (must support OpenSea Drops)
  • Legal review of token and reward plans
1
In progress

Phase 1 · Genesis art & NFT

Produce the 2,222 machines and get the collection ready for a free OpenSea drop.

  • 2,222 unique design records with validated rarity split (1,333 / 556 / 222 / 89 / 22)
  • 17 card collections, 130–131 machines each
  • Final pixel-art layers and source card artwork
  • Render all 2,222 images and check for duplicates
  • Upload the 2,222 images and metadata to the drop
  • Create the drop in OpenSea Studio (OpenSea deploys the NFT contract): 2,222 supply, 0 price, wallet limit, reveal
2
Prototype live

Phase 2 · World MVP

A playable city where holders place and manage their machines.

  • Neo Sakura City: 6 districts, 2,904 plots, harbor, park and forest
  • Three more cities: Coral Cove, Frostpeak and Neon Bay (7,920 plots in total), with travel between them
  • Pan, zoom and pinch on desktop and mobile; minimap
  • Place, relocate, inspect, restock and upgrade (demo mode)
  • Traffic, congestion, daily events and hot collections
  • Place-to-Earn demo: hourly VEND share, energy, uptime and claims
  • Sign-in with Ethereum (SIWE) and real ownership checks
  • Plot reservations that are safe under simultaneous clicks
Try the prototype
5
Later

Phase 5 · Launch

  • Load testing, bug fixing and status page
  • Official mint link published here and on socials
  • Onboarding events for the first keepers
  • Bug bounty after launch
After launch

Ideas on the shelf

Not promises, just the direction we're excited about. The community will help pick the order.

🏮 Night Market

A district that only opens after dark, with its own crowd and late-night events.

🏭 Industrial Yard

Factories that craft upgrade parts and supply chains between districts.

🤝 Guild franchises

Team up with other keepers, share delivery routes and compete as a guild.

🎨 Machine skins

Community-designed paint jobs, reviewed and moderated before they hit the streets.

🚋 Transit & NPC paths

Trams and smarter crowds that walk real routes between home, work and the park.

🌆 More cities

New cities unlocked as community milestones, each with its own look and districts.

What we won't do

No promised returns. Rewards come only from capped, pre-funded season pools.
No pay-to-win multipliers. Rarity is cosmetic at launch.
No hidden costs. The 10,000 VEND placement burn is published before the mint.
No paid random prize wheels. Not without full legal review.