Mint, then the city lights up
The Genesis mint comes first. 48 hours after it sells out, VEND and the world open together. Phases can overlap; we'll update this page as each one moves.
Phase 0 · Foundations
Lock the core loop, art direction, economy rules and technical plan.
- Full project blueprint and game design
- Original art direction: 2D isometric cartoon city
- Economy design: 1B VEND burned to place, non-redeemable City Credits
- Pick the chain (must support OpenSea Drops)
- Legal review of token and reward plans
Phase 1 · Genesis art & NFT
Produce the 2,222 machines and get the collection ready for a free OpenSea drop.
- 2,222 unique design records with validated rarity split (1,333 / 556 / 222 / 89 / 22)
- 17 card collections, 130–131 machines each
- Final pixel-art layers and source card artwork
- Render all 2,222 images and check for duplicates
- Upload the 2,222 images and metadata to the drop
- Create the drop in OpenSea Studio (OpenSea deploys the NFT contract): 2,222 supply, 0 price, wallet limit, reveal
Phase 2 · World MVP
A playable city where holders place and manage their machines.
- Neo Sakura City: 6 districts, 2,904 plots, harbor, park and forest
- Three more cities: Coral Cove, Frostpeak and Neon Bay (7,920 plots in total), with travel between them
- Pan, zoom and pinch on desktop and mobile; minimap
- Place, relocate, inspect, restock and upgrade (demo mode)
- Traffic, congestion, daily events and hot collections
- Place-to-Earn demo: hourly VEND share, energy, uptime and claims
- Sign-in with Ethereum (SIWE) and real ownership checks
- Plot reservations that are safe under simultaneous clicks
Phase 3 · Live economy
Move the simulation to the server so it is fair, consistent and cheat-resistant.
- Server game ticks with seeded, auditable randomness
- City Credits ledger with idempotent entries
- Place-to-Earn: hourly reward epochs, weight snapshots and batched claims (RewardDistributor + EmissionController)
- Upgrade items and crafting materials
- Weekly and seasonal leaderboards
- City events calendar and admin console
- Closed beta with 20–50 keepers
Phase 4 · VEND & world launch
The token and the live world open together, 48 hours after the last machine is minted.
- VEND ERC-20: 1,000,000,000 fixed supply, no mint function
- PlacementRegistry: burn and plot claim in one transaction
- DEX liquidity opens; official contract address published
- Transfer sync: placement follows the NFT to its new owner
- Independent security audit
Phase 5 · Launch
- Load testing, bug fixing and status page
- Official mint link published here and on socials
- Onboarding events for the first keepers
- Bug bounty after launch
Ideas on the shelf
Not promises, just the direction we're excited about. The community will help pick the order.
🏮 Night Market
A district that only opens after dark, with its own crowd and late-night events.
🏭 Industrial Yard
Factories that craft upgrade parts and supply chains between districts.
🤝 Guild franchises
Team up with other keepers, share delivery routes and compete as a guild.
🎨 Machine skins
Community-designed paint jobs, reviewed and moderated before they hit the streets.
🚋 Transit & NPC paths
Trams and smarter crowds that walk real routes between home, work and the park.
🌆 More cities
New cities unlocked as community milestones, each with its own look and districts.