VENDWORLD
What You Need to Know
Your machine. Your street. Your little pixel business.

Your own little business in a pixel city
VENDWORLD is a vending-machine tycoon game built around 2,222 Genesis NFT machines. The idea is simple: own a machine, find a street location, keep it stocked and charged, and grow it through play.
The machines have an isometric pixel-art look, with miniature avatar cards inside their display windows. The artwork gives each machine its identity; the game gives you something to do with it. Those displayed cards are illustrations—not ownership of other NFTs.
The mint, at a glance
These are the project’s announced mint settings. The official drop, contract address and launch date still need to be published. Use the mint page for the final details.
The collection is currently unrevealed. Individual artwork, token traits and rarity assignments are hidden on the public site. A reveal date and the final assignment process will be announced separately; hiding the gallery alone is not a completed on-chain random reveal.
| Detail | Current project plan |
|---|---|
| Collection | VENDWORLD Genesis |
| Supply | 2,222 machines |
| Platform | OpenSea |
| Chain | Robinhood Chain |
| Mint price | Free; network fees still apply |
| Wallet limit | 1 NFT per wallet |
| Mint date and official drop link | To be announced |
How you get started
Under the launch plan, the free mint comes first. When all machines are minted, a 48-hour countdown is planned before VEND and the playable holder economy launch. Treat this as the published plan, not a live countdown or a guaranteed launch date.
- 01Mint a machineOfficial OpenSea drop
- 02Mint sells outPlanned 48-hour countdown
- 03VEND + world launchFinal contracts and costs published
- 04Choose a plotPlace and start managing
Once holder gameplay is live, connect the wallet that owns your machine, open your Backpack and choose Place. Compare available street plots before confirming. A free NFT mint does not mean every game action is free: placement will require burning X VEND. X is a placeholder; the final amount will be announced before launch.
Four cities. Different places to build.
Explore Neo Sakura City, Coral Cove, Frostpeak and Neon Bay. Together, the current map has 7,920 plots across downtown streets, shopping areas, food districts, parks, residential neighborhoods and waterfronts.
A plot is a place to run your machine inside the game, not a separate land NFT. One plot holds one machine, and one machine occupies one plot.
The busiest street is not automatically the best choice. More traffic can help sales, but nearby rivals share the crowd. Daily events and time of day also affect demand. Compare the location before committing.
What you actually do in the game
- 01Stock + rechargeKeep items and energy available
- 02Simulated customers buyYour machine records sales
- 03Collect City CreditsGather XP and upgrade parts
- 04Upgrade + repeatGrow capacity and manage costs
In the current rules, each sale earns 5 City Credits and restocking costs 2 City Credits per item. Levels increase capacity and sales demand. Upgrades require credits, parts and, under the token design, a burn of X VEND per upgrade. The amount for each level is still to be announced.
Empty stock stops sales and reduces reward weight. Zero energy pauses VEND accrual until you recharge. Moving to another plot is planned to burn X VEND, with the final amount to be announced, and has a one-game-day cooldown. These gameplay numbers may be rebalanced before launch.
Burn amounts will be announced
X is a placeholder, not a token price or a fixed fee. The final burn amounts and pricing method will be published before launch. No dollar-pegged pricing is confirmed.
| Action | Planned burn |
|---|---|
| First placement | X VEND — to be announced |
| Relocation | X VEND — to be announced |
| Level upgrades | X VEND per level — to be announced |
NFT, VEND and City Credits: three different things
City Credits cannot be sold, withdrawn or exchanged for VEND. They have no cash value. The VEND shown in the current demo is also a test balance, not a live token balance.
“Burn” means the VEND spent on an action is permanently removed. It is not paid to another player and does not refill the reward pool.
| What | What it does |
|---|---|
| Genesis NFT | Identifies the machine you own. |
| VEND | Planned blockchain token used for placement, moving and upgrades; also distributed from season reward pools. |
| City Credits (CC) | In-game points from simulated sales. Used for restocking, recharging and upgrades. |
| Parts | In-game materials used to upgrade machines. |
How rewards are intended to work
VENDWORLD’s reward design uses a season pool funded in advance. A scheduled amount is shared each game hour. Your share depends on your machine’s weight compared with the total weight of participating machines.
Weight reflects level, location, stock and energy. For example, if an hourly pool contains 100 VEND and your machine has 2% of the total eligible weight, its share is 2 VEND. This is an illustration, not an earning forecast.
- 01Funded season poolA limited budget exists first
- 02Hourly allocationA scheduled portion is released
- 03Weighted machine sharesLevel, location, stock and energy
- 04Pending rewards → claimPlanned claim process
If more machines join or other players upgrade, your share can change. Accrual stops when the season allocation is exhausted until another season is funded. No fixed return or income is promised.
What is available now—and what comes later
The prototype lets you learn the game before using real tokens. Its balances and rewards do not represent money you can withdraw. Final deployment details, season rules and costs should be checked on the official site before participating.
| Now | Still part of the launch plan |
|---|---|
| Playable world prototype with demo machines and test balances | Verified Genesis NFT ownership in the production game |
| Collection artwork prepared; public gallery unrevealed | Official OpenSea drop, deployed addresses and reveal process |
| Gameplay rules and simulated economy to explore | Live VEND burns, funded season vaults and on-chain reward claims |
Before you jump in
Start with the demo, explore the cities and learn the difference between City Credits and VEND. Follow the official mint page for the drop link, date and contract address. Artwork rarity describes the collectible; it is not a promise of higher earnings.
VENDWORLD is designed around owning and managing a tiny pixel business: choose a location, keep the machine running and decide when an upgrade is worth its cost.
Sources: VENDWORLD documentation and current mint page. This guide explains the project’s own plans; it does not confirm a live deployment or external platform integration.